Movie weekend! I really loved experimenting with a toned paper texture with these.
Showing posts with label Pixar. Show all posts
Showing posts with label Pixar. Show all posts
Tuesday, March 27, 2018
Tuesday, November 28, 2017
Cars 3ple (D)
Over the weekend I also finally watched Cars 3, which had 90% less Mater than the second one and was therefore 90% better. Then I started thinking what the characters would look like as humans, while trying not to be too influenced by their vo. I'm not so hot at drawing automobiles but I am into character design.
Here are the sketches with their automotive alter-egos. Is this how you would picture them as humans?
Friday, June 19, 2015
Wednesday, November 28, 2012
Merida and Mum, Take 2 (D)
As a sort of P.S., by "popular" demand, here is the preceding set of sketches colored! I tried a couple of new techniques with this to make it look not quite as polished as usual, just for fun and to try something a little different. That hair: It's crazy.
Like I said: Cheeeange yerr feeeat!
Like I said: Cheeeange yerr feeeat!
Monday, November 26, 2012
Sunday Sketches -- Merida and Mum (D)
When I first saw Brave, I thought it was pretty, but it didn't really amaze me or anything, though I thought I would probably like it better the second time. So then when it was released on DVD and we watched it again, I realized I had thought right. It's still not my favorite Pixar movie, but I liked it a lot more the second time (and Merida had grown on me a little more earlier on, and didn't seem like SUCH a brat for almost the entire movie this time, ha ha). So then not yesterday but the Sunday before I did some sketches of Merida and her dear mum, Kenai Elinor.
That foreshortened piece with the bow and arrow isn't fantastic or anything, but it turns out that angle and pose can be challenging to achieve (truth be told, that was my second take at it... thanks for letting me erase my sketchy attempts that I drew over anyway, Photoshop).
Cheeeange yerr feeeat!
That foreshortened piece with the bow and arrow isn't fantastic or anything, but it turns out that angle and pose can be challenging to achieve (truth be told, that was my second take at it... thanks for letting me erase my sketchy attempts that I drew over anyway, Photoshop).
Cheeeange yerr feeeat!
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